Hall of Mirrors
How can something so enticing have such awful side effects?
The Cool Effect™
Hall of Mirrors (HOM) is an effect that repeats the previous frame and doesn't clear it. This can cause the level to become a big mess if you don't take precautions against HOM's effects.
In the wrong hands, HOM can cause seizure inducing visuals.
Do not use HOM with Invert Colors.
This causes very rapid flashing - Do NOT combine HOM with Invert Colors.
HOM + Themes
HOM doesn't work with most themes since they have solid backgrounds. However, there are some themes that do work with HOM, which are:
- Intimate
- Intimate Simple
- Matrix
- Politician's Rally (only the black bars at the top and bottom)
- Hall of Mirrors
Coping Methods
Without a coping method, the effects of HOM will quickly make a level unplayable, but certain other VFX help fix this issue.
Vignette (+ Flicker)
*Vignette* sort of "captures" the effects of HOM, and the ghost images will be pulled towards the center of the screen. This is because the center of the vignette has very little tinting, so it accumulates ghosting more than other areas of the screen.Rain
The rain will quickly cover the background and make a flowing white background instead. The edges of rows will appear to smoulder away.Custom Flash
Take *Custom Flash*, and make a custom flash of any color. Make it semi transparent, depending on how much you want the "ghosting" to be exaggerated. Combining this with *Wavy Rows* shows that the hall of mirrors effect is still there, but much more controlled.Transparent Background
[Repent Your Sins style gif]
When you add a custom background image with transparent parts, the parts with transparency will show the Hall of Mirrors underneath, but the solid parts will not. This is useful when you want a background behind your rows, and want the edges to have other Hall of Mirrors effects.